curiouser

Hello! People call me Linda. I design software for humans with humans.

An education in public policy started my analytical training. A passion for art and technology sparked my career path. The conviction that monumental change begins in the incremental details drives my work — with my teammates, I've helped launch presidential campaigns and grow billion-dollar startups, build teams and redesign platforms from the ground up, learn and rethink systems from the outside in.

As a product designer, I work on mastering and modeling languages, visual and verbal, creative and coded, mental and machine. At my best, I discover patterns, make meaning, and draw the future. I make late-night breakthroughs and advocate for afternoon naps. I seek and meet creative challenges.

RésuméLinkedInPinterest

& curiouser

My design principles

  • Start with the problem. Talk to people first.
  • Everything is connected. Think in (eco)systems, not sites.
  • Design is language. Writing is design.
  • Software refracts society. See complexity, ship kindness.
  • To err is human. To iterate, design.

Other musings

through a glass, darkly

contact

Based near New York City, available 10am to 4pm Eastern Time on weekdays.

Email meMessage me

work samples

intercom

Project goal

Encourage Intercom customers to increase data usage by allowing them to add tracking to their business websites without coding.

Measurable outcome

During the beta in 2017, 50% of active customers used the tool and it increased in-trial custom data adoption by 75%.

Format

High-fidelity prototype for user testing, August 2017.

See designs

intercom

Project goal

Unify the workflow for customers upgrading their Intercom subscription and make it easy for them to add new products.

Format

High-fidelity final mocks and low-fidelity early prototype, July 2018.

See designsTry prototype
High-fidelity mocks of upgrade modal

AppDirect

Project goal

Redesign and standardize the AppDirect platform with a design system and UI component library.

Format

Static documentation website and redesign prototype linked below, July 2015.

Image collage below made by Ben Domanico, our wonderful design director.

Read & Play
AppDirect software profile prototypeAppDirect "Base" design system

Alloy.us

Project goal

Decrease onboarding time for new Alloy customers by giving them a sandbox to test and connect to our API.

Measurable outcome

Along with other changes in the business funnel, the sandbox helped reduce onboarding time from 6 weeks to a few days.

Format

Diagram of interaction flow, options, and questions, May 2020.

See designs
API sandbox flows

Covidwire

Project goal

Allow human editors to review and curate automated feeds of COVID-related news.

Format

High-fidelity mocks and comparison of design options for editor curation flow, April 2020.

See designs
COVIDwire high-fidelity mockCOVIDwire editor models

Intercom

Project goal

Capture and evaluate Intercom's internal data infrastructure for our business teams.

Format

Service blueprint that mapped out relationships and information flows between Intercom business teams, customers, and data services and tools, November 2018.

Service blueprint fullService blueprint high-level

Intercom

Project goal

Understand how customers use data and grow their data usage in Intercom.

Format

Diagrams illustrating existing system and workflows, June 2017.

Data growth strategyCustom data management

Need to Impeach

Project goal

Create and test a concept for a social activism mobile app with active campaign volunteers.

Format

Concept sketches and interactive prototype for user research, June 2019.

Try prototype
Circuit flows and models
Circuit flows and modelsCircuit flows and models

Alloy.us

Project goal

Define and standardize visual design of Alloy business materials and brand assets for better customer trust and comprehension.

Format

Staff meeting presentation on design process, August 2020.

See presentationSee designs

Intercom

Project goal

Improve visual and interaction design of new Intercom subscriptions for better conversion, without major engineering changes.

Measurable outcome

This iteration in 2018 drove 15% increase in new customer revenue and 5% increase in visitor-to-customer conversion.

Format

High-fidelity mocks, May 2018. "Before" and iterations linked below.

See designs
Subscription design

Think of us

Project goal

Understand the factors that might affect foster youth's use of technology across their interactions with the foster care system.

Format

Stakeholder presentation on qualitative research findings, April 2021.

See presentationSee plan

Alloy.us

Project goal

Gather initial signals on how voters understand and use their political data.

Format

Staff presentation on initial quantitative research findings, October 2020.

See presentationSee plan
Design process

Resources

Below are past resources I've created for other designers and product people. They may not apply to all teams and projects.

Toolbox

My favorite design tools. I even pay for them myself!

Things I enjoy

It feels like overreach to call them inspiration, but here are some things that give me ideas, influence how I think, or just entertain me:

Updated October 2021.